「Omake Captive」 Devlog 4


It’s time for the fourth Omake Captive Devlog!

It’s been a while. During this time we’ve cooked up…

Animated Backgrounds!

Aaaand a couple of other static backgrounds that we can’t show off due to them being mega spoilers. 

We’ve also gotten started on the CGs. At the moment, two of them are done! Not really sure how many we’ll need overall but the projected estimate at the moment is ~15. 

The CG at the top of this post is what you see the very first time you meet Vernon. As you can see, he is a well-adjusted individual.

Writing-wise, we’ve been doing a lot of editing and re-writing. There were some parts of the script that needed major revision for both quality and continuity, and we’re almost done tightening up Act 1. The current word count for Act 1 is 23,000 words….and based on the flowchart, we’ve only made a dent in the story. Everything in green is completed, and red squares are endings. Writing is going a bit slower than we’d like, but we intend to pick up the pace! Especially because Act 2 is where things start to get batshit insane.


Until next time,

-GR33N SCHEMA

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